Videogame - Dialogues for the narrator of Drawing Memories

Planet O Storyteller

The storyteller is an eccentric character with an air of mystery and a spark of humor. His attire reflects his connection to magic and nature: a red tunic with gold details that seem to flow like vivid lines, and a blue skirt with billowing edges that evoke the calm of the waters. This narrator has a smile that inspires curiosity and confidence, as if he knows all the secrets of every world and is happy to reveal them, but only through witty jokes and riddles. He extends his arms with the enthusiasm of someone always willing to guide you, although perhaps with a touch of sarcastic humor.

His comments are always a mix of wisdom and irreverent humor. At times, it seems as if he is slightly mocking the places he visits, but he never misses an opportunity to highlight the magic and beauty that still remain in a world on the verge of disappearing.

He will be the guide of Drawing Memories, who will take you on a tour of planet O from beginning to end, literally, until its end.

Here are some of the dialogues he will tell you in each place, remember that Drawing Memories is a game of free creativity, so its comments are an abstract guide that you can interpret as you wish.

TREE VILLAGE

"Did you know that mushroom roofs are waterproof? Me neither, but I hope you know.",

"Ah, flowers like beacons. How do you avoid getting lost if everything lights up?",

"The fountains here whisper secrets... though I swear they're making things up.",

"Watch out! That shiny crystal seems to have some attitude today.",

"There are flowers that shine like stars. And here I thought lanterns were enough!",

"Do you think mushroom roofs are designed to accommodate gnomes? Serious question.",

"I'd love to know how they care for the hanging plants here, maybe they don't need water!",

"The gardens here make even squirrels seem like poets. Mysterious, isn't it?",

"In this magical place, even shadows dance among the trees. Spooky, yet lovely.",

"Each flower-lantern seems to think: 'I'm brighter than you'. A botanical drama."

PORT ZONE

"Here boats speak wood and threads hold stories. Who needs magic when the sea is the star?",

"Do the shops here sell maps or dreams? Either way, the price seems steep!",

"The sound of the shipyard is almost a symphony, but I sound off if I try humming it.",

"Pirate ships and fantasy. Do you think they accept recruits without experience in piracy?",

"Watch out! Looks like that boat is looking for careless sailors.",

"The wooden constructions here can withstand the sea... or not. Bets are open.",

"A port full of fantasy! Although I'd say the boats are on strike. Very relaxed.",

"The salty air in this area is so thick you can almost cut it... with a mast.",

"Do the waves carry messages from the other side of the planet? Or do they just want to gossip?",

"Threads and wood, a practical combo or a disaster waiting to happen?"


WATER PALACE

"Each crystal seems to dance with light. Does the water teach them special moves?",

"The constant flow here reminds me that nature never stops. Well, almost never.",

"Did you know the palace is designed to 'confuse' gravity? Because I didn’t either.",

"The drops here seem to echo. Mysterious... or annoying, depends.",

"A place where everything flows, except my hair, which keeps frizzing here.",

"Every time I look at that crystal I think: how do they clean it? Important questions.",

"If you think waves are relaxing, wait until you see how the palace changes shape. Pure madness!",

"In this aquatic world, even the fish seem like architects. What's their secret?",

"A palace of crystal and water... ideal for professional swimmers and confused artists.",

"Everything here seems in motion, except me, still trying to understand it."

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